Android Studio - startActivity -


getch(); command used in c++ pause program, should use in android studio pause program?

  (int = 0; < 2; i++){         if ((b[0].gettext().tostring()  == c && b[1].gettext().tostring()  == c && b[2].gettext().tostring()  == c) || (b[3].gettext().tostring()  == c && b[4].gettext().tostring()  == c && b[5].gettext().tostring()  == c) || (b[6].gettext().tostring()  == c && b[7].gettext().tostring()  == c && b[8].gettext().tostring()  == c) || (b[0].gettext().tostring()  == c && b[3].gettext().tostring()  == c && b[6].gettext().tostring()  == c) || (b[1].gettext().tostring()  == c && b[4].gettext().tostring()  == c && b[7].gettext().tostring()  == c) || (b[2].gettext().tostring()  == c && b[5].gettext().tostring()  == c && b[8].gettext().tostring()  == c) || (b[0].gettext().tostring()  == c && b[4].gettext().tostring()  == c && b[8].gettext().tostring()  == c) || (b[2].gettext().tostring()  == c && b[4].gettext().tostring()  == c && b[6].gettext().tostring()  == c)){             if (c == "x"){                 paper.settext("you won game.");               }             else{                 paper.settext("computer won game.");             }         } 

i want pause program displaying result of game using paper.settext(); command.

if inside of activity call this.finish();

edit: i'm not sure you're trying do, it's typically not practice close program without user consenting so. after have shown text may better show dialog such as: "would play again?" [yes] [close game]

you can accomplish following code:

new alertdialog.builder(this)     .settitle("play again?")     .setpositivebutton("yes", new dialoginterface.onclicklistener() {         public void onclick(dialoginterface dialog, int which) {              // start game on         }      })     .setnegativebutton(android.r.string.no, new dialoginterface.onclicklistener() {         public void onclick(dialoginterface dialog, int which) {              myactivity.this.finish();  //use class name of activity +  //to access activity's finish rather try , perform finish on onclick         }      })     .seticon(android.r.drawable.myicon)      .show(); 

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