android - Parsing .obj model from SD card Rajawali -


i working rajawali 3d framework , trying load .obj files sdcard. able upload , parse obj file when put these files (.obj, .mtl, texture.png (drawable folder)) on raw folder when try parse sdcard says:

 [org.rajawali3d.materials.material] not compile fragmentshader:  shader log: fragment shader compilation failed. 

here code uploading .obj files sdcard:

private object3d object; loaderobj objparser = new loaderobj(this,"load/1c_obj");              try {                  objparser.parse();                 object = objparser.getparsedobject();                 getcurrentscene().addchild(object);              } catch (parsingexception e) {                 e.printstacktrace();             } 

logcat:

 d/rajawali﹕ parsing: /storage/emulated/0/load/1c_obj  d/loaderobj﹕ found material lib: 1c_mtl  d/loaderobj$materiallib﹕ parsing material: texture0  d/loaderobj$materiallib﹕ parsing material: texture1      9578-9612/com.example.loadobj d/loadmodelfragment$loadmodelrenderer﹕ startrendering()     e/rajawali﹕ [org.rajawali3d.materials.material] not compile fragment shader:     9578-9612/com.example.loadobj e/rajawali﹕ shader log: fragment shader compilation failed.     error: 0:13: '.' : syntax error:  syntax error     error: 1 compilation errors.  no code generated. 

link post: https://plus.google.com/111465395343320783064/posts/g19g56j3igw

if able read obj files raw folder

loaderobj objparser = new loaderobj(mcontext.getresources(),mtexturemanager, r.raw.camero_obj); 

and not sdcard have following changes in files: in obj file must saved _obj in sdcard (so _jpg , _mtl in same location)

in case:

mtllib 1c_mtl  v -0.7526 14.5146 0.171602 v -0.7922 14.5792 0.075402 v -0.4998 14.7082 0.457802 v -0.5409 14.7486 0.393002 v -0.5358 14.5862 0.414902 

following mtl file

newmtl texture0     illum 0     kd 0.7 0.7 0.7     ks 0 0 0     ka 0 0 0 newmtl texture1     illum 0     kd 0.7 0.7 0.7     ks 0 0 0     ka 0 0 0     map_kd parse_jpg 

remember rename texture jpg _jpg getting error:

error: 0:13: '.' : syntax error: syntax error

after follow code parsing:

private object3d object; loaderobj objparser = new loaderobj(this,"load/1c_obj");              try {                  objparser.parse();                 object = objparser.getparsedobject();                 getcurrentscene().addchild(object);              } catch (parsingexception e) {                 e.printstacktrace();             } 

and error getting

e/rajawali﹕ [org.rajawali3d.materials.material] not compile fragment shader:

its unable read texture file material file, can above changes in material file.

for more details on custom material or vertex shader follow rajawail document , sample


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